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Gemcraft labyrinth d1 700 mana
Gemcraft labyrinth d1 700 mana





its better to prioritise kill gem than mana, although mana is 2nd priority and is also important. it sounds to me like kill gem is more important than mana farm IF i havent got much mana to spend. Having a very basic farm with just the traps at first allows you to build the rest of the farm a lot faster than trying to build everything at once right at the start. i get you, so basically like 2 farms, only one is about gaiing mana and the other is about killing any escaping monsters so they dont kill the orb. (you could also go back and forth with the amplifiers one for the killgem followed by one for the farm, followed by another for the killgem, and so on.) The killgem and its tower is the biggest priority, followed by the killgem's amplifiers, followed by the farm's traps, followed by the farm's amplifiers. If you're low on mana, start the farm with just the traps, and put most of your starting mana on building the killgem setup. Ideally the killgem should not be able to kill things before they go through the farm.Īnd if it sounds like it would cost a lot of mana to set up, it's because yes, it does.

gemcraft labyrinth d1 700 mana

One cluster of amps and traps for the farm, one different cluster of amps and a tower for the killgem in another location.

gemcraft labyrinth d1 700 mana gemcraft labyrinth d1 700 mana

Originally posted by destrustor:If by that you mean that you should have the manafarm and killgem separate, then yes.







Gemcraft labyrinth d1 700 mana